


A micropress and studio for obsessive research and creative inquiry, translating big curiosities into small formats. Hyperisms uses zines and printed media to investigate the systems, places, and behaviors that shape how we live.
*A zine is a small-circulation, self-produced booklet or magazine!

BIG IDEAS, SMALL FORMATS
We distill complex systems, histories, and phenomena into meaningful, bite-sized zines and printed media designed to be carried and returned to. We believe art can be educational, engaging, and beautiful, all at once.

ART WHERE YOU ARE
Our work is distributed through vending machines, snail mail, and everyday spaces, placing art directly into everyday environments. No galleries required - just curiosity, a few dollars, and a moment of encounter.




AN ECOSYSTEM FOR PLACE-MAKING
Hyperisms is a distributed system of artists and storytellers working at the intersection of place, research, and community. We collaborate across cities through zines, vending machines, and shared, artist-owned infrastructure.


​Kelsey Graywill is a cognitive scientist turned artist. She holds a BA and MSc in Neuroaesthetics from Duke University and University of London, Goldsmiths. After a brief, soul-sucking stint working in pharmaceutical marketing consulting, she quit her job to teach elementary schoolers how to ride bikes and work in urban planning and transportation communication. She started the work that would eventually become Hyperisms in 2022. In 2024, her first educational art vending, which NPR’s member station WUNC describes as the “subject of much intrigue – instead of chips and candies, it offers to feed patrons in a different way: by sharing knowledge,” launched her into a creative career centered on place-making, behavior, and belonging. Kelsey’s work on creative cartography and zinemaking as research methodology has been incorporated into curriculums at Duke, UNC, Hofstra, and Lehigh universities. Visit her portfolio site for more info.

